[Magic — Damage Model]
- All combat spells now scale with your Magic Attack bonus for additional damage.
- You’re no longer capped at the spell’s base max hit; gear now meaningfully increases spell damage.
[Magic — Barrage Spells]
- Fixed Barrage targeting: now hits the correct number of enemies within range.
- Impact timing updated: all targets are hit simultaneously (no staggered one-by-one hits).